Training: Agile Project Management Fundamentals
Agile
11 uur
Engels (US)

Training: Agile Project Management Fundamentals

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In deze Agile training / cursus maakt u kennis met Agile Projectmanagement. U leert de Agile methodiek toe te passen in een projectgeoriënteerde werkomgeving. Tenslotte maakt u kennis met de Agile planning en de verschillende tools en methodes die Agile teams gebruiken om hun projecten te monitoren.

Onderwerpen die onder andere aan bod komen zijn Agile Manifesto, Ffeature-driven development(FDD), Dynamic Systems Development Method(DSDM), DAD, test-driven development (TDD), BDD, Scrum, Dreyfus model, APM en nog veel meer.

Inhoud van de training

Agile Project Management Fundamentals

11 uur

Agile Principles, Methodologies, and Mindset

  • start the course
  • describe the evolution from waterfall to Agile development
  • describe the Agile Manifesto and identify Agile principles and values
  • contrast the characteristics of Agile project development with traditional project development
  • describe characteristics of the Agile project management model
  • describe the characteristics of the Scrum Agile project management methodology
  • describe the characteristics of the XP Agile development methodology
  • describe the characteristics of lean development
  • describe the characteristics of Kanban and its role in Agile development
  • describe Scrum-ban, the combination of Scrum and Kanban
  • describe the characteristics of the Crystal family of methodologies
  • describe the Agile feature-driven development (FDD) Agile methodology
  • describe the principles underlying the Dynamic Systems Development Method (DSDM) Agile project management and systems delivery framework
  • describe Agile modeling and its role in the Agile design and development process
  • describe disciplined Agile delivery (DAD) methodology and how it can be used to extend Scrum
  • describe the role of test-driven development (TDD) and behavior-driven development (BDD) in Agile projects
  • describe the role of behavior-driven development (BDD) in Agile projects
  • describe the considerations in moving to Agile
  • identify key Agile thinking tools that users transitioning to Agile should adopt
  • describe the considerations in selecting one or more Agile models
  • describe the considerations involved in initiating an Agile project
  • describe the steps in creating an Agile product vision or product roadmap
  • describe the concept of chartering an Agile project
  • contrast contracts that are suitable for Agile projects versus contracts that are suitable for traditional projects
  • describe the role of documentation in an Agile project
  • identify the considerations in selecting and adopting one or more Agile methodologies and strategies for engaging stakeholders in an Agile project.

Agile Planning

  • start the course
  • outline at a high level the features of Agile planning
  • describe Agile project scope and project roadmap
  • describe use cases and personas within the context of Agile software design
  • describe how to create user stories for an Agile project
  • describe how story maps can be used in an Agile project
  • describe how to estimate user story points for an Agile project
  • describe how to use relative sizing in an Agile project
  • describe how to use Wideband Delphi and planning poker in an Agile project
  • describe how to use affinity estimation in an Agile project
  • describe how to estimate using ideal days in an Agile project
  • describe how to estimate an Agile team's velocity
  • describe how to use value-based prioritization in an Agile project
  • describe how to prioritize Agile user stories with the MoSCoW model
  • describe the use of the Kano model for prioritizing requirements in Agile projects
  • describe how to use priority matrices in Agile projects
  • describe how split and combine user stories in an Agile project
  • describe how to assign user stories to iterations in an Agile project
  • practice identifying the considerations for creating and managing a product backlog in an Agile project

Planning and Monitoring Iterations in Agile Projects

  • start the course
  • identify the main considerations for Agile iteration planning
  • identify the main activities in Agile iteration planning
  • identify the steps in creating an iteration backlog
  • describe the process of breaking up Agile stories into tasks
  • describe the process of estimating the duration of Agile tasks
  • describe the use of work in progress (WIP) limits in an Agile project
  • identify the types of Agile scheduling buffers
  • describe how to calculate a buffer for an Agile project
  • describe the considerations for iteration planning for complex projects
  • describe how to monitor iteration progress with daily standups
  • describe the purpose of backlog grooming and the role of backlog grooming meetings
  • identify how Agile release plans may need to be updated during and after iterations
  • describe the tools that can be used to chart iteration and project release information
  • describe how to measure earned value management (EVM) and use Agile KPIs for an Agile project
  • describe the purpose of retrospective meetings at the end of iterations
  • describe how the five whys can be used for root cause analysis in retrospective and describe its limitations in Agile projects
  • describe the use of fishbone diagram analysis for root cause analysis in Agile projects
  • describe Agile product feedback loops
  • describe risk management in Agile iterations
  • describe the use of pre-mortems to avoid potential problems occurring in Agile projects
  • describe the use of variance and trend analysis to assess an iterations
  • describe how introspectives can be used periodically to assess current state and steps for improvement
  • describe the use of value stream mapping in Agile projects
  • identify the Agile quality processes used throughout development
  • describe how testing is incorporated into Agile development
  • describe how continuous integration is used in Agile projects
  • identify the considerations for planning and monitoring iterations in an Agile project

Engaging Agile Stakeholders and Leading Agile Teams

  • start the course
  • describe the types of stakeholders and strategies for engaging them
  • describe the phases of the agile project management model (APM) and the type of stakeholder engagement that should occur at each phase
  • describe the role of participatory decision making in agile projects
  • describe the use of a decision gradient in an agile project
  • use a case study to illustrate the use of a decision gradient in an agile project
  • contrast the role of traditional project manager with that of agile project leader
  • describe the characteristics of an agile project leader
  • describe the characteristics of an agile teams
  • describe the causes for problems within an agile team
  • describe how agile teams can be scaled
  • describe how Scrum can be scaled
  • describe how challenges of distributed agile teams can be overcome
  • describe the role of coaching in an agile project
  • describe the steps that can be taken to improve the performance of an agile team
  • describe the use of the developmental mastery model, Shu-Ha-Ri with an agile team
  • describe the user of the developmental mastery model, Dreyfus model of skill acquisition, with an agile team
  • describe how to apply Tuckman's model of group development with an agile team
  • describe how to support good communication and knowledge sharing with customers and within agile teams
  • describe agile communication tools
  • describe how games can be used to foster collaboration, communication and innovation in agile teams
  • identify how to engage with stakeholders and teams in an agile environment

Kenmerken

Engels (US)
11 uur
Agile
90 dagen online toegang
HBO

Meer informatie

Doelgroep Projectmanager
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Resultaat

Na het afronden van deze training heeft u uitgebreide kennis opgedaan van Agile.

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